When I wrote about book series last time, I mentioned that I could think of at least 4 more book series, and I needed another post to do them justice. After that, I wrote about Harry Potter, and now here comes another post (and for all I can think, I cannot remember any more series about which I was talking).
We had a term called “Govinda movies”, which referred to any movie in which we could get into the hall while leaving our brains in our cars in the car-park (you need them to drive). (While there are a lot of dangling modifiers in the last sentence,) I am not talking about the double-entendre, risque jokes et al, but just plain relaxing entertainment without any pretense otherwise. So, I present “Govinda movies” of literature: MythAdventures by Robert Asprin.
The series has all, cross-dimensional travel, magic, wars, armies, vampires, deveels (not a misspelling that), mafia, dragons, and anything you can think of. Basically, it starts with a magician trying to impress his apprentice by summoning a demon (that’s a “dimensional-traveler”) called Aahz, who is his old friend. While summoning, he plays a trick on the pervect (from dimension Perv, but do not call him a pervert if you value your life), and takes away his magical powers. At that moment, an assasin Imp (from the dimension Imper) kills the magician, and all Aahz has to do to get his powers back in wait for a century, while the effects wear off. Meanwhile, there is a (maybe) mad magician bent on All-Dimension Domination (what else) to take care of. So, Aahz takes Skeeve as apprentice, and there starts their myth-adventures.
From there on, Skeeve goes on from an apprentice to a magic-drained pervect, to court-magician of kingdom of Possiltum (and the king of Possiltum for some time, but in king’s disguise, so we won’t count that), to a cross-dimensionally recognised magician to President and co-founder of M.Y.T.H. Inc. (Magical Young Trouble-Shooting Heroes Inc.), which is based in the Big Bazaar of Deva (where the greatest traders of all dimensions, the deveels come from). In the process, they meet and are aided and helped by other members of M.Y.T.H. Inc, namely Tananda or Tanda (a curvaceous Trollop, and an assasin), Chumley (an intelligent troll, Tananda’s brother) known to many as Big Crunch in his dumb-troll role, Massha (a magician who can compete with a whale in weight and knows how to flaunt it), Bunny (an accountant, but she is supposedly Skeeve’s mafia-assigned moll) and Guido and Nunzio (mafia-designated bodyguards of Skeeve). Also, there is Gleep, a supposedly dumb dragon with one word vocabulary (“gleep”, hence the name), who is Skeeve’s pet (or other way round if you are talking to Gleep).
Skeeve has an uncanny ability to attract trouble in any and all forms (and dimensions). To give him credit, he gets in trouble when he is helping somebody. In any case, he tumbles with Aahz in path of mad magicians, gets lynched, defeats a mafia-sponsored army, sends mafia to Bazaar in Deva, and takes commission to keep mafia out of Bazaar. He also gets chased by vampires, is made a target by a character-assassin, stops a power-hungry queen, and competes in the Big Game, an exceptionally brutal version of american football (if that’s possible) and wins with his team. And of course, as Aahz is involved, he makes a big bunch of gold during all these adventures, because Aahz can almost make a good deal with a deveel (which is as far as you can go while dealing with them).
And if all this cross-dimensional roller-coaster is not enough to attract you, there are chapter epigraphs. Each chapter has a quote on top, which is related to the incidents happening in the chapter (like my Quote of The Day at the end of my posts). The quotes are from historical personalities like M. Antoinette (“In times of crisis, it is of utmost importance not to lose one’s head”) and G. Khan (“One of the joys of travel is visiting new towns and meeting new people”), personalities from classical literature like Ulysses (“Careful planning is the key to safe and swift travel”) or modern characters like Mandrake (“Things are not always as they seem”) and D. Vader (“One must deal openly and fairly with one’s forces if maximum effectiveness is to be achieved”). All in all, you start cracking from first line of first chapter (for more epigraphs, check this out).
All in all, this series by Robert Asprin is a sure cure for any headache (and I know that’s a bad joke). Also, as you might have guessed, all the book titles are a pun on “myth” and “mis”.
All in all, a solid 1.5 on the Book(?)…err Scale for this series, with some points taken off for being a bit weird (ok, a bit more weird) sometimes, and because I invented the scale.
Quote of The Day:
This is another fine myth you’ve gotten me into!
– Lor L. and Har D.